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meowmeow

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May '20
Decided to make a small "guide" on the Lag blockhit to explain how it works & how to config it, to select this mode go to BlockHit module & then select "Lag" as the mode.

How it works:
This mode makes you block for longer serverside by lagging you which allows you to reduce more damage (blocking for longer serverside). This specific mode also won't block when it isn't useful, such as if someone is running away from/not facing you.

Delay:
Delay in milliseconds of how long it should lag, minimum to maximum. Higher delay will make you block for longer (on high enough delay you'll block pretty much all hits, like a "full autoblock"). Higher delays will block more damage but at the same time they'll also delay your hits more, so keep that in mind.

For closet cheating & cheating on more advanced anticheats you should use a lower delay which will still reduce some damage but won't lag you too much/block your sword all of the time.

Require mouse down:
Requires you to hold right click in order for the BlockHit module to activate, useful if you want more control of when it should activate.

Ignore manual block:
This will kind of ignore your right clicking when blockhitting, useful for require mouse down (already explained by the tooltips).

Angle:
Maximum angle for blockhit to activate, if an enemy is within this angle it'll activate depending on conditionals.

Distance:
Like angle but for distance, blockhit will activate if an enemy is within this range.
 

Maplte

New Member
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Nov '22
Decided to make a small "guide" on the Lag blockhit to explain how it works & how to config it, to select this mode go to BlockHit module & then select "Lag" as the mode.

How it works:
This mode makes you block for longer serverside by lagging you which allows you to reduce more damage (blocking for longer serverside). This specific mode also won't block when it isn't useful, such as if someone is running away from/not facing you.

Delay:
Delay in milliseconds of how long it should lag, minimum to maximum. Higher delay will make you block for longer (on high enough delay you'll block pretty much all hits, like a "full autoblock"). Higher delays will block more damage but at the same time they'll also delay your hits more, so keep that in mind.

For closet cheating & cheating on more advanced anticheats you should use a lower delay which will still reduce some damage but won't lag you too much/block your sword all of the time.

Require mouse down:
Requires you to hold right click in order for the BlockHit module to activate, useful if you want more control of when it should activate.

Ignore manual block:
This will kind of ignore your right clicking when blockhitting, useful for require mouse down (already explained by the tooltips).

Angle:
Maximum angle for blockhit to activate, if an enemy is within this angle it'll activate depending on conditionals.

Distance:
Like angle but for distance, blockhit will activate if an enemy is within this range.
If you BlockHit for too long, you will be bounced.
 
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opalclientuser

Active Member
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Jul '24
Decided to make a small "guide" on the Lag blockhit to explain how it works & how to config it, to select this mode go to BlockHit module & then select "Lag" as the mode.

How it works:
This mode makes you block for longer serverside by lagging you which allows you to reduce more damage (blocking for longer serverside). This specific mode also won't block when it isn't useful, such as if someone is running away from/not facing you.

Delay:
Delay in milliseconds of how long it should lag, minimum to maximum. Higher delay will make you block for longer (on high enough delay you'll block pretty much all hits, like a "full autoblock"). Higher delays will block more damage but at the same time they'll also delay your hits more, so keep that in mind.

For closet cheating & cheating on more advanced anticheats you should use a lower delay which will still reduce some damage but won't lag you too much/block your sword all of the time.

Require mouse down:
Requires you to hold right click in order for the BlockHit module to activate, useful if you want more control of when it should activate.

Ignore manual block:
This will kind of ignore your right clicking when blockhitting, useful for require mouse down (already explained by the tooltips).

Angle:
Maximum angle for blockhit to activate, if an enemy is within this angle it'll activate depending on conditionals.

Distance:
Like angle but for distance, blockhit will activate if an enemy is within this range.
Isn't ignore manual block kinda broken rn? It blocks ur sword for like a second before it stops
 
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meowmeow

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May '20
Isn't ignore manual block kinda broken rn? It blocks ur sword for like a second before it stops
If you think its broken you should submit a bug report, I tried it and it just seems like it prevents you from manually blockhitting on top of the module and works correctly.
If you BlockHit for too long, you will be bounced.
If you mean getting kicked yeah that can happen on too high of a delay, didn't happen me yet though. Probably just adjust the settings.
 
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opalclientuser

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Jul '24
If you think its broken you should submit a bug report, I tried it and it just seems like it prevents you from manually blockhitting on top of the module and works correctly.

If you mean getting kicked yeah that can happen on too high of a delay, didn't happen me yet though. Probably just adjust the settings.
By the way, does the module ban on mmc? Will 50-150 delay ban?
 

Maplte

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Nov '22
If you think its broken you should submit a bug report, I tried it and it just seems like it prevents you from manually blockhitting on top of the module and works correctly.

If you mean getting kicked yeah that can happen on too high of a delay, didn't happen me yet though. Probably just adjust the settings.
I don't know if my Google translation is correct. When you right-click for too long in a fight, your knockback will become larger.
 

Maplte

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Nov '22
If you think its broken you should submit a bug report, I tried it and it just seems like it prevents you from manually blockhitting on top of the module and works correctly.

If you mean getting kicked yeah that can happen on too high of a delay, didn't happen me yet though. Probably just adjust the settings.
I don't know if this will happen with other servers, but it will happen with mmc
 

bootx64efi

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Jun '19
Isn't ignore manual block kinda broken rn? It blocks ur sword for like a second before it stops
no this is what its meant to do, basically you cant blockhit untill a player is in your set distance in the blockhit module. Pretty useful since you only wanna be doing this when a player is near you.
 

solaiman

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Jul '24
I don't know if my Google translation is correct. When you right-click for too long in a fight, your knockback will become larger.
U mean the kb u take?

Thats normal considering that you stop sprinting when u block so when they hit u at that time u take more kb than usual, to minimize it set the distance to blockhit to 3 blocks and that should make it more usable
 

bootx64efi

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Jun '19
anything above 50ms will flag autoblock on MWE (pvp mod for hypixel, not sure how many people use it outside of the mega walls community but its very popular there)
 
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