ah shit now i cant tower on bmc nons on my mainThe blatant killaura mode & blatant scaffold modes were also removed.
use v3ah shit now i cant tower on bmc nons on my main
every time I turn on blatant mode then all the modules stop workinguse v3
Its because of patcher.every time I turn on blatant mode then all the modules stop working
i dont wanna stop using patcherIts because of patcher.
do the thing your nick says theni dont wanna stop using patcher
i was going to ask why they removed blatent scaffold until i remembered that it doesnt bypass anywhereJust posting this so everyone who doesn't know about it yet can try it out, download new exe to get access.
If I forgot something please let me know.
Changes:
- FakeLag modes (Latency, Dynamic). Dynamic will look like you're teleporting and using reach to your enemies depending on settings.
- HitSelect is now its own module, it has 2 modes (Pause, Active). Pause is normal hitselect while active keeps swinging.
- Normal Velocity now has tick delay!
- NoJumpDelay added (its essentially like spamming jump).
- Freecam revamped, now it shouldn't flag anticheats as easily (or at all?) & it now has an option called "Allow Interacting" which allows you to interact with blocks and entities while in freecam, this would be default before if you were in blatant mode so now you can disable it.
- Inventory management modules now has its own tab, "Inventory".
- Silent Killaura was improved and several new things added. It is now its own module SilentAura (imo they should combine them again), Normal killaura is now just the Killaura module.
SilentAura now has movement correction!
None - Does not correct your movement
Slow - WIll slow down your movement to prevent irregular speeds
Proper - Will attempt to steer you towards your cursor location with proper movements
There's also a few changes with it, show target in SilentAura now has a ring (like the friend indicators).
You can now enable so you can see rotations in third person.
It has an aim indicator option that will draw a line to where you're aiming silently.
- Some blatant modules were removed.
At first I was really against this when it was first mentioned but after seeing that most of the removed ones weren't that useful I think this is a good change.
The blatant killaura mode & blatant scaffold modes were also removed.
Any anticheat (unless it will flag for aimassist but it shouldn't).does proper rotations for silent aura bypass grim?
Yeah. It would be cool to have a silent godbridge or something like that with movement correction and everything,i was going to ask why they removed blatent scaffold until i remembered that it doesnt bypass anywhere
it bypasses every anticheat, grim polar intave etc.does proper rotations for silent aura bypass grim?
They should make a fall chance for godbridge/tellybridge too with silent modes. It'd replace blatant scaffold in a good way.Yeah. It would be cool to have a silent godbridge or something like that with movement correction and everything,
thats retarded, imagine your scaffold fails while carrying 12 emeralds in bedwarsThey should make a fall chance for godbridge/tellybridge too with silent modes. It'd replace blatant scaffold in a good way.
I know. That's why I'm suggesting it.thats retarded, imagine your scaffold fails while carrying 12 emeralds in bedwars
As Merryzz said a fall chance is kind of retarded. No one would use scaffold then.They should make a fall chance for godbridge/tellybridge too with silent modes. It'd replace blatant scaffold in a good way.
They can fail sometimes but are you sure they do that on purpose?I know. That's why I'm suggesting it.
God and telly bridge are made to fall (to make it not seem too blatant).
No, the tellybridge and godbridge are made to simulate legit movements. It rotates your head to have the least fall rate i.e. 1%. The fall rate isn't chosen.I know. That's why I'm suggesting it.
God and telly bridge are made to fall (to make it not seem too blatant).
Someone said that it's intended (either zeus or someone whose post got liked by him in the bug reports thread).As Merryzz said a fall chance is kind of retarded. No one would use scaffold then.
They can fail sometimes but are you sure they do that on purpose?
But if done perfectly over and over again, should it not have a 0% fall rate?No, the tellybridge and godbridge are made to simulate legit movements. It rotates your head to have the least fall rate i.e. 1%. The fall rate isn't chosen.