Video uploading lol.
Announced it in ravenss discord and 4 people told me to kms đź‘Ť
Video uploading lol.
I'm used to because on my second channel, I make only shorts and I only spend now 2 hours editing.Bro is fast
Finished processing. It's now public.Video uploading lol.
Announced it in ravenss discord and 4 people told me to kms đź‘Ť
Yeah, saw it right now.Finished processing. It's now public.
YT= big pro đź‘ŤYT claimed that it should take 1 hour for the 4k processing but it's already finished đź’€
It's "always" been in combat just look at the video 💀💀💀NoJumpDelay has been moved to utility (from combat) now.
It's in utility now.It's "always" been in combat just look at the video 💀💀💀
Oh, I just read it the wrong way 💀💀💀💀💀💀It's in utility now.
Use v3, it’s literally the same thing, don’t need v4 to be cluttered with useless stuffbring back criticals noslow and scaffold blatant
A noslow would be nice (even if its vanilla).Im gonna add a noslow module to my legit client now ig (bmc reasons)
If the module fills an actual function (for example nofall, speed, etc) I don't see why not. A vanilla noslow would be nice to have there as an option, just like how you have things like fly.Use v3, it’s literally the same thing, don’t need v4 to be cluttered with useless stuff
Did they add silent modes blockhit to normal mode (I play pit I need this ;-Just posting this so everyone who doesn't know about it yet can try it out, download new exe to get access.
If I forgot something please let me know.
Changes:
- FakeLag modes (Latency, Dynamic). Dynamic will look like you're teleporting and using reach to your enemies depending on settings.
- HitSelect is now its own module, it has 2 modes (Pause, Active). Pause is normal hitselect while active keeps swinging.
- Normal Velocity now has tick delay!
- NoJumpDelay added (its essentially like spamming jump).
- Freecam revamped, now it shouldn't flag anticheats as easily (or at all?) & it now has an option called "Allow Interacting" which allows you to interact with blocks and entities while in freecam, this would be default before if you were in blatant mode so now you can disable it.
- Inventory management modules now has its own tab, "Inventory".
- Silent Killaura was improved and several new things added. It is now its own module SilentAura (imo they should combine them again), Normal killaura is now just the Killaura module.
SilentAura now has movement correction!
None - Does not correct your movement
Slow - WIll slow down your movement to prevent irregular speeds
Proper - Will attempt to steer you towards your cursor location with proper movements
There's also a few changes with it, show target in SilentAura now has a ring (like the friend indicators).
You can now enable so you can see rotations in third person.
It has an aim indicator option that will draw a line to where you're aiming silently.
- Some blatant modules were removed.
At first I was really against this when it was first mentioned but after seeing that most of the removed ones weren't that useful I think this is a good change.
The blatant killaura mode & blatant scaffold modes were also removed.
No. Why not use silent aura for that? Aura is blatant anyways you might as well also have rotations.Did they add silent modes blockhit to normal mode (I play pit I need this ;-
For pit silent is a lot worse as it doesn’t have 2 targets and it’s just slower.No. Why not use silent aura for that? Aura is blatant anyways you might as well also have rotations.
thank you so much holy shittttJust posting this so everyone who doesn't know about it yet can try it out, download new exe to get access.
If I forgot something please let me know.
Changes:
- FakeLag modes (Latency, Dynamic). Dynamic will look like you're teleporting and using reach to your enemies depending on settings.
- HitSelect is now its own module, it has 2 modes (Pause, Active). Pause is normal hitselect while active keeps swinging.
- Normal Velocity now has tick delay!
- NoJumpDelay added (its essentially like spamming jump).
- Freecam revamped, now it shouldn't flag anticheats as easily (or at all?) & it now has an option called "Allow Interacting" which allows you to interact with blocks and entities while in freecam, this would be default before if you were in blatant mode so now you can disable it.
- Inventory management modules now has its own tab, "Inventory".
- Silent Killaura was improved and several new things added. It is now its own module SilentAura (imo they should combine them again), Normal killaura is now just the Killaura module.
SilentAura now has movement correction!
None - Does not correct your movement
Slow - WIll slow down your movement to prevent irregular speeds
Proper - Will attempt to steer you towards your cursor location with proper movements
There's also a few changes with it, show target in SilentAura now has a ring (like the friend indicators).
You can now enable so you can see rotations in third person.
It has an aim indicator option that will draw a line to where you're aiming silently.
- Some blatant modules were removed.
At first I was really against this when it was first mentioned but after seeing that most of the removed ones weren't that useful I think this is a good change.
The blatant killaura mode & blatant scaffold modes were also removed.