[GUIDE] Undetectable/Detectable Modules

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Godbridge detectable? never heard of that and dont see why it would be. I use it on hypixel beds never had a problem, whereas they block tellybridging.
i am certain that it can be detectable, because i was once banned on a server using vulcan + custom using it (and im certain it wasnt anything else because i was just using autoclicker 8-16 with extra randomization and aim assist on 3 horizontal speed)
 
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pogama

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i am certain that it can be detectable, because i was once banned on a server using vulcan + custom using it (and im certain it wasnt anything else because i was just using autoclicker 8-16 with extra randomization and aim assist on 3 horizontal speed)
It is on some acs like polar although it simulates completely legit movements and doesn't use any exploit, it is detectable due to the incredibly precise movement slowdown.
 

ineedausername

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This will be a guide of which modules are undetectable and which ones aren't! Applies to every server/anticheat.

I am not responsible for any bans, they can occur regardless if you're cheating or not, or because you don't know how to use a module properly/staff decided to ban you for something that looks weird. This is just a guide for which modules can be detected by a serverside anticheat and which ones cannot.

Green = Undetectable on any settings
Blue = Undetectable/bypasses any anticheat on the right settings
Yellow = Might cause odd behaviour/depends
Gray = Don't know
Red = Detectable on any settings

Combat:
AimAssist
AutoClicker [All depends on server]
Reach
RightClicker
Sprint

Velocity [Jump Reset mode, can't get patched without flagging legit players]
WTap

Blatant:
AntiBot [This can make you hit through entities im pretty sure but this module has never caused any detections for me]
AntiFall
AutoHeal [Legit mode, use decent delays]
Criticals
FastConsume
Fly
HitBoxes
InvWalk
KeepSprint
Killaura
LongJump
NoFall
NoRotate
NoSlowdown
Phase
PotionSaver
SafeWalk
Speed
Strafe
Timer


Render:
AntiDebuff [Everything except "Remove effects" is safe to use]
Arrows
Chams
ESP
Explosions
Fullbright
Health
Indicators
ItemESP
Nametags
Projectiles
Search
SpawnerFinder
StorageESP
Tracers
Trajectories


Utility:
(use decent delays for inventory management modules)

AntiFireball [Use decent speed & not silent, it should be fine]
ArmorSwitch
AutoArmor

AutoFish
AutoHotbar
AutoPearl
BackTrack
[Depends on ping & if the server compensates for lag or not]
Blink [Choke all packets]
FakeLag
InvCleaner
Panic
Refill
Scaffold
[Legit/GodBridge/TellyBridge/Blatant]
ThrowDebuff
ThrowPot

Clutch

World:
Anti-AFK
AutoTool

ChestSteal
FastPlace

Freecam
MLG
Parkour
Xray


Minigames:
BedBreaker
BedPlates
MurdererFinder
PropHunt


Legit Mods:
Freelook
NoClickDelay
MouseDelayFix
Keystrokes
Clock
Potion Status
Armor Status
Scoreboard
Compass
Weather
Time Changer
Coords
FPS
Reach Display
Inventory Blur
Clear Water
Block Overlay
Hit Color
is reach that detectable?
 
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pogama

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what server is this for? or is this in general? also is reach that detectable?
This is for all servers, no matter the anticheat. Also yes, reach is detectable to the point hits from 3.001 can flag on anticheats like grim, karhu (doesn't false for reach) and polar.
 

ineedausername

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This is for all servers, no matter the anticheat. Also yes, reach is detectable to the point hits from 3.001 can flag on anticheats like grim, karhu (doesn't false for reach) and polar.
yeah i forgor to read the first line xd, anyways, i think that putting reach as detectable on any settings is a bit extreme, maybe put a footnote saying something like hypixel has shitty reach checks or smtng
 
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meowmeow

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yeah i forgor to read the first line xd, anyways, i think that putting reach as detectable on any settings is a bit extreme, maybe put a footnote saying something like hypixel has shitty reach checks or smtng
The point of this thread is a guide of which modules are detectable or not, not for a specific anticheat or anything. Every red module can be patched. I have a guide like this for Hypixel only though.

If a module can (reasonably) be detected it will be within red, unless there are specific settings that make it undetectable which would put it in blue. Besides yes reach is very detectable, lots of servers already patched it fully and even Hypixel would technically be able to patch it if they get their transactions in order. That's why backtrack was added, it can safely be used if the server has lag compensation even if they detect reach because backtrack works differently.
 

ineedausername

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The point of this thread is a guide of which modules are detectable or not, not for a specific anticheat or anything. Every red module can be patched. I have a guide like this for Hypixel only though.

If a module can (reasonably) be detected it will be within red, unless there are specific settings that make it undetectable which would put it in blue. Besides yes reach is very detectable, lots of servers already patched it fully and even Hypixel would technically be able to patch it if they get their transactions in order. That's why backtrack was added, it can safely be used if the server has lag compensation even if they detect reach because backtrack works differently.
so basically instead of using reach i should use backtrack? also does backtrack not flag for hitboxes?
 
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pogama

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so basically instead of using reach i should use backtrack? also does backtrack not flag for hitboxes?
Some compensations can flag backtrack for reach (missed hitbox) like grim. On mmc you shouldn't use any since I've personally got banned using 1 tick for 75ms (used 2 ticks at like 200ms and still got banned). Reach 3.07 you can use if you're on the eu proxy. Again, people will say that I don't know what I'm talking about but multiple people got banned for 3.07 only on the na proxy while I have never experienced any bans with 3.07. If you want someone that got banned on mmc because of this, @kms is a good example (sorry for the mention lmao).
 
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pogama

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Again, backtrack depends on the server compensation since it's lag based backtrack (some clients like drip lite have a reach based backtrack which kind of works like a combo mode afaik) but I personally wouldn't trust it unless I for sure know it won't flag with the settings used. Also with almost any ping, 4 or more ticks will look pretty blatant so I wouldn't resort to using that.
 

ineedausername

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Some compensations can flag backtrack for reach (missed hitbox) like grim. On mmc you shouldn't use any since I've personally got banned using 1 tick for 75ms (used 2 ticks at like 200ms and still got banned). Reach 3.07 you can use if you're on the eu proxy. Again, people will say that I don't know what I'm talking about but multiple people got banned for 3.07 only on the na proxy while I have never experienced any bans with 3.07. If you want someone that got banned on mmc because of this, @kms is a good example (sorry for the mention lmao).
im talking like hypixel, is reach more detectable or backtrack
 
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