General Closet Cheating QOL Changes

TerribleCheater

Active Member
Messages
550
Social Credit
0
Vape user
Nov '19
Velocity Jump Reset: Disable if Jump Boost active
Add an option to disable the Velocity module's Jump Reset option if the player has jump boost.
In scenarios where you have jump boost, jump resetting results you failing the jump reset and randomly jump high mid-fight, causing you to almost always be hit midair and losing the trade/combo. Having a checkbox option that disables jump resetting whenever you have jump boost active would prevent this.

NameTags Improvement: Smarter Health Indicator
Improve the detection of health for NameTags, especially in cases where the server provides you a player's HP when you're near them.
Recently, especially in Hypixel Bedwars, NameTags are often inaccurate and don't update once a player falls into the void and respawns; the "Health prediction" option doesn't seem to help either. In almost all gamemodes, Hypixel shows the HP of a player at a certain distance; Vape could utilize this and copy the health that the server gives you and paste it onto the nametag. Perhaps an even better alternative would be to replicate exactly what the nametag looks like normally with the Vape features added in.

HitSelect Improvement: 1x1 Detection
If an opponent is in a 1x1, disable the HitSelect Pause module. It is extremely awkward to be hit selecting a player who is in a 1x1 and surrounded by blocks taking no knockback. No legitimate player hit selects someone who is standing still surrounded by blocks on all four sides.

Chance Indications
When a module activates that has chance mode on, have some sort of indicator to show that the module was used. For example, if I set my Reach to 33%, or Velocity to 50%, have a notification that tells the player whenever the module activated out of chance.
 
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pogama

Well-Known Member
Messages
3,003
Social Credit
26
Vape user
May '22
Velocity Jump Reset: Disable if Jump Boost active
Add an option to disable the Velocity module's Jump Reset option if the player has jump boost.
In scenarios where you have jump boost, jump resetting results you failing the jump reset and randomly jump high mid-fight, causing you to almost always be hit midair and losing the trade/combo. Having a checkbox option that disables jump resetting whenever you have jump boost active would prevent this.

NameTags Improvement: Smarter Health Indicator
Improve the detection of health for NameTags, especially in cases where the server provides you a player's HP when you're near them.
Recently, especially in Hypixel Bedwars, NameTags are often inaccurate and don't update once a player falls into the void and respawns; the "Health prediction" option doesn't seem to help either. In almost all gamemodes, Hypixel shows the HP of a player at a certain distance; Vape could utilize this and copy the health that the server gives you and paste it onto the nametag. Perhaps an even better alternative would be to replicate exactly what the nametag looks like normally with the Vape features added in.

HitSelect Improvement: 1x1 Detection
If an opponent is in a 1x1, disable the HitSelect Pause module. It is extremely awkward to be hit selecting a player who is in a 1x1 and surrounded by blocks taking no knockback. No legitimate player hit selects someone who is standing still surrounded by blocks on all four sides.

Chance Indications
When a module activates that has chance mode on, have some sort of indicator to show that the module was used. For example, if I set my Reach to 33%, or Velocity to 50%, have a notification that tells the player whenever the module activated out of chance.
Also only while sneaking auto tool would be a good addition.
 
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