How can servers reliably detect velocity modification, when it can also be reduced by high CPS ?
You basically get the same knockback when using an autoclicker (or clicking yourself) on like 15cps as when you were to use like 70% horizontal velocity, yet the latter can easily be detected by good anticheats
You basically get the same knockback when using an autoclicker (or clicking yourself) on like 15cps as when you were to use like 70% horizontal velocity, yet the latter can easily be detected by good anticheats