v3 Suggestions

Tae

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Modules:
- AntiAim (Blatant)
- Legit AntiAim (Other)
- Chams like exhibition (Render)
- NoRotate (Render)
- Ragebot (Blatant)
- Spinbot (Blatant)
 

Magnuswlange

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Modules:
- AntiAim (Blatant)
- Legit AntiAim (Other)
- Chams like exhibition (Render)
- NoRotate (Render)
- Ragebot (Blatant)
- Spinbot (Blatant)
What is AntiAim? A feature that changes moving your mouse to do nothing? Basically, disable mouse input or wth?
Explain Rage-, Spinbot and NoRotate (the camera movement when getting hit?)
 

TehNeon

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The features, anti aim and spinbot, are the same features, and are not needed in a game such as Minecraft where you don't deal extra damage for hitting a person in the head. Ragebot in a game like CS:GO is just a blatant aimbot, which is the equivalent to what Kill Aura is. We will most likely be looking into adding Chams and NoRotate in the near future though.
 

Tae

New Member
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The features, anti aim and spinbot, are the same features, and are not needed in a game such as Minecraft where you don't deal extra damage for hitting a person in the head. Ragebot in a game like CS:GO is just a blatant aimbot, which is the equivalent to what Kill Aura is. We will most likely be looking into adding Chams and NoRotate in the near future though.
I meant antiaim in a matter that your player model moves so players can hit your hitbox less easily like Exhibition did
 
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