Currently, the trigger option on the autoclicker serves no real purpose. If you use it, you will always lose because you never get the first hit due to it only starting to swing when the enemy is within 3 blocks, and because of factors like server de sync that is way too late. Think of in a real fight, you start clicking much before you are in the player’s range to get the first it. For that reason, I think that the trigger option should have a range on it. I think anywhere from 3-8 blocks would be a great setting, as it provides ample time for the autoclicker to ramp up before you are in range. @Samson @Manthe