When you develop an anticheat you must exempt players during certain conditions. For example, if a player is being spam teleported you need to tell your anticheat, or at least some of its checks, to ignore them so they don’t also spam fly and speed checks. Disablers essentially function by either gaining that lenience or exemption by tricking the anticheat into thinking it’s a false, or by making the players info impossible for the anticheat to process for whatever reason. This basically makes the player bypass pretty much forever unless they get staff-banned or the anticheat gets updated to account for the oversight.