Antifall: Landing check

Pqradox

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Tired of being fireballed off with antifall, and then the module just keeps pushing you up into the air because the block you were standing on got blown up. This is really annoying, not to mention the danger of getting flagged by watchdog for "flight" when the module bypasses just fine otherwise. Either add an option to disable the module if no landing block can be found, or make it teleport you to the nearest existing block.
 

Pqradox

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AntiFireball is way better and + you should usually have the gamesense to dodge them regardless
how does antifireball prevent you from being knocked into the void by a fireball aimed at the block you are standing on (not at you)? Afaik that module just makes you hit back fireballs flying at you (those rarely break antifall anyway). It's the fireball attacks that knock you into the void and break the block you were standing on at the same time that are the problem.
 

flushed

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how does antifireball prevent you from being knocked into the void by a fireball aimed at the block you are standing on (not at you)? Afaik that module just makes you hit back fireballs flying at you (those rarely break antifall anyway). It's the fireball attacks that knock you into the void and break the block you were standing on at the same time that are the problem.
as luna said use your gamesense. vape does not grant gamesense it enhances it. if you have no idea what youre doing vape will make no difference.
 
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