Search results

  1. W

    New Velocity Option

    Well, any opinions?
  2. W

    New Velocity Option

    As i tested, it decreases kb even when you are just standing etc.
  3. W

    New Velocity Option

    New option called "Only when attacking" Reduce knockback only if you are sprinting and hit enemy more than X (about 6? because after that swings are not looking faster) timer, reset counter if you didn't hit for 0.25 sec (Sprinting because CPS reduces knockback only when sprinting) This is a...
  4. W

    deleted

    delete please, answered via pm
  5. W

    Vape V3 - bug report = reward

    Brief description of the bug: Legit scaffold won't shift/crouch if invmove is enabled How to reproduce the bug: enable scaffold and invmove Video / screenshot of the bug:
  6. W

    *Suggestion*

    I would like to hear @Manthe @James and others devs opinion about safewalk, reach, misplace and velocity (If didn't write correctly about velocity: Reduce kb only if YOU got combo on someone, reasons above)
  7. W

    *Suggestion*

    I'm talking about safewalk, not scaffold. Sometimes users that trying to breezily/godbridge mistakenly aim the cursor higher than block so he stops placing blocks untill he will move camera below. It also stops sometimes if cursor is on top 1/3 of block What about refrain from using safewalk if...
  8. W

    *Suggestion*

    ------------------------------------------------------------------------------------------- Feature: % option for seperate things for noslowdown Explanation: Food/potions, bow, blocking with sword. 20% of normal speed is default legit slowdown when holding rightclick, 100% will remove...
  9. W

    New reach options

    P.S. I did a mistake You can still sprint in cogweb and water, better just check your forward horizontal movement speed (refrain from using reach if speed is < than when sprinting)
  10. W

    Vape 1.14 - What does "Vertical check option for Reach" do, exactly?

    It's really obvious if you are attacking that is 3+ blocks above you. i think that y difference should be more than 0.2. (Maybe just coords difference > than legit reach distance) When player is knocked after hit he got > 0.2 y diff, so reach has probably small effect (works only when enemy is...
  11. W

    New reach options

    1. Step for combo mode (i heard it will be added). You can choose a number which reach will be increased every time you hit. 2. Sprinting only option. Refrain from increasing reach in situations when its impossible to make combos because of low movement speed (standing, in water, walking...
  12. W

    Add pingspoof option to beanernet

    *DELETED*
  13. W

    Auto-BlockClutch

    deleted
  14. W

    ReachDisplayMod spoof help

    Nice! Are you planning to make 1.8.x version in future?
  15. W

    Better Strafe Mod?

    /betterstrafing
  16. W

    Someone with coding/eclipse experience

    /betterstrafing
  17. W

    BedWars Modules for VapeV2

    Building upwards with pressing shift sometimes. Almost everyone in gommehd uses it.
  18. W

    make a hacked client

    PotionSaver (lol)
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