I'm using backtrack lag based and it's so blatent to my opponent I'm cheating because of my ping (10 - 15ms on eu). It is possible to introduce back beanernet?
Three is a module called fakelag, in utilityBeanernet = fakelag latency
Beanernet didn’t become backtrack if that’s what you thought
I know. Beanernet got renamed to fakelag, specifically the latency mode.Three is a module called fakelag, in utility
I didn't know, thanks!I know. Beanernet got renamed to fakelag, specifically the latency mode.
No, I was just saying using backtrack of 100ms for example is blatent when you have 15msBeanernet = fakelag latency
Beanernet didn’t become backtrack if that’s what you thought
Ok by your name ur prob french, if so check this video from Colman explaining lag.I didn't know, thanks!
No, I was just saying using backtrack of 100ms for example is blatent when you have 15ms
Thanks mate!Ok by your name ur prob french, if so check this video from Colman explaining lag.
To resume, minecraft work in ticks, 1/20th of a second, and your lag can only be of ticks, not ms
49ms is exactly like 1ms, 51ms is like 99ms, etc.
Colman's video explains it well better so I recommend watching it (even with subtitles for non french people)
Ps: "yea but if its in ticks how they calculate the ping lol" Answer: Using the computer and server time
There's a packet that just helps to calculate how much time it took to receive the packet
Ps2: it was just to say that 15ms and 49ms is the same, using 50ms backtrack is fine then