Use normal reach moduleHe's updated it. What's the value of the View attachment 9697debugging?
In my opinion this is nonsense. Why add this? It's just not needed. If you would want to use Reach or Hitboxes with SilentAura then you can just toggle the modules on? Why should this be a thing?Does this work?View attachment 9696
That is true but in rare cases it can be useful if you for example want to use hitboxes (on the same toggle as silentaura) without having reach adding extra reach onto it (which I believe reach would do), nothing you couldn't fix before by toggling modules but being able to pick which module silentaura will use isn't a bad thing. It also shows silentaura is compatible with reach/hitboxes which some people might've not known otherwise if it was enabled by default.In my opinion this is nonsense. Why add this? It's just not needed. If you would want to use Reach or Hitboxes with SilentAura then you can just toggle the modules on? Why should this be a thing?
Maybe because silent aim work with other modulespointless and extra confusing not sure why the silent aim options were removed from each module in the first place
What do you mean?pointless and extra confusing not sure why the silent aim options were removed from each module in the first place
In my opinion this is nonsense. Why add this? It's just not needed. If you would want to use Reach or Hitboxes with SilentAura then you can just toggle the modules on? Why should this be a thing?
I think there is a misunderstanding here. Reach and hitboxes never had any affect on SilentAura. If you had SilentAura on, and the reach module with 6 reach, you'd only attack at 3 blocks with SilentAura. It's still exactly like that by default, there's just now an option to make those modules affect it. Which apparently it seems like people thought that was the default to begin with.which some people might've not known otherwise if it was enabled by default.
Good addition.I think there is a misunderstanding here. Reach and hitboxes never had any affect on SilentAura. If you had SilentAura on, and the reach module with 6 reach, you'd only attack at 3 blocks with SilentAura. It's still exactly like that by default, there's just now an option to make those modules affect it. Which apparently it seems like people thought that was the default to begin with.
Yes, we need for last versions 😭Good addition.
the option remains in the moduleswould be better/easier to configure PER MODULE tbh
that literally makes something more complicated for no reason. you just didnt understand the change and now youre trying to save face. pipe downwould be better/easier to configure PER MODULE tbh
you clearly thought that reach and hitboxes already affected silentaura before, hence you liking this post:fym pipe down? its more difficult to use since the change in my opinion. opinions are subjective its not like im calling manthe a retard for making the change.
lolIn my opinion this is nonsense. Why add this? It's just not needed. If you would want to use Reach or Hitboxes with SilentAura then you can just toggle the modules on? Why should this be a thing?
but thats not a new thing theres always been a silent aim settings. all they did there was add a new capability that changes nothing by default. what "change" do you keep talking about? when and why would you ever need each of those settings for each silent aim module? that would just be cluttered and pointless.thats not the point i was making, i was meaning that having all the silent aim settings under one thing instead of being per module wasnt a good change idk if it was clear or not.
what i liked was irrelevant to the point i was trying to make and i misread his post i thought he was talking about the swing and attack range setting in the silentaura module.
I prefeer one settings for silent aim systemthats not the point i was making, i was meaning that having all the silent aim settings under one thing instead of being per module wasnt a good change idk if it was clear or not.
what i liked was irrelevant to the point i was trying to make and i misread his post i thought he was talking about the swing and attack range setting in the silentaura module.
you were only used to be able to change attack range only, now you can have access to chance mode, min-max value bar, and conditions options on silentaura aswellwould be better/easier to configure PER MODULE tbh
Use normal reach module
ch3.1-3.2 65%, how to set the value of the extra extension of the silence aurayou were only used to be able to change attack range only, now you can have access to chance mode, min-max value bar, and conditions options on silentaura aswell