Vape Edition: Vape V4
Suggestion Description: Add an "Ignore cooldown when lethal" option to SilentAura in "Trigger" mode: when SilentAura is about to hit an enemy, it first waits for the attack cooldown to end, even if the uncharged swing is enough to kill the enemy, which could allow them to hit you first and kill you (if both of you are at low HP). This setting would bypass that cooldown check if it calculates that the next uncharged hit will kill the enemy.
Video:
(shows me bringing the creeper down to 1 HP then trying to kill it via SilentAura while switching betweens items)
Suggestion Description: Add an "Ignore cooldown when lethal" option to SilentAura in "Trigger" mode: when SilentAura is about to hit an enemy, it first waits for the attack cooldown to end, even if the uncharged swing is enough to kill the enemy, which could allow them to hit you first and kill you (if both of you are at low HP). This setting would bypass that cooldown check if it calculates that the next uncharged hit will kill the enemy.
Video: