fakelag/blink cfg?

elevate

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is there a way to make it so when i hit someone i freeze on their screen and then when i hit them again i teleport? like blink but automatic kinda
 
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pogama

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is there a way to make it so when i hit someone i freeze on their screen and then when i hit them again i teleport? like blink but automatic kinda
Dynamic fakelag kind of, it works like Slinky's lag range so it tries to keep you out of their range instead of just blinking and flushing on hit.
 
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Projazz

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oh ye i saw a merryzz's vid, apparently if you set blink threshold to 10 and packet type to movement only that works, but thats gonna get detected as that gives u extra reach..
 
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pogama

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oh ye i saw a merryzz's vid, apparently if you set blink threshold to 10 and packet type to movement only that works, but thats gonna get detected as that gives u extra reach..
You can set it to all and outgoing but that can give you a disadvantage if you activate it in a wrong time
 
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Projazz

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You can set it to all and outgoing but that can give you a disadvantage if you activate it in a wrong time
all packet type does block various types of packet, and the threshold can release them at a wrong time also
 
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